A wood floor. All the planks use the same declared colour map. How do
I vary the apparent colour of each plank - lighter or darker? I've
tried adding a random component to diffuse and ambient, and also a
second texture layer. They both work but is there a better or easier
way?
--
Alf
http://www.peake42.freeserve.co.uk/
http://ourworld.compuserve.com/homepages/Alf_Peake/
gw3### [at] thersgb net
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